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Welcome to our User Hand Book. Hope you find what you are looking for here. Or that you’ll learn something.
Some functions mentioned here is not relevant to all Wrongtools libraries.
This is a guide based on the latest releases and updates. Some functions mentioned here might not be available in your instrument. The reason could be that we haven’t had the time to do an update or that you  haven’t downloaded the latest version.  
For us to be able to send you notifications about updates on the products you have bought, you need sign up for our e-list. This is because of technical and legal reasons.


To use our instruments, you need to have the full retail version of the latest version of KONTAKT by NATIVE-INSTRUMENTS.  

[link : What is Kontakt?]

The KONTAKT plugin supports every major DAW like Ableton, Logic, Pro Tools, Cubase, FL Studio, Studio One, Reaper etc. Mac and Pro Tools. also works in standalone. native instruments

Our libraries will work with KONTAKT 6.4.2 and above, 

(except Plateau and Viewpoint that needs K6.6) 


Unzip the files and move them to your preferred location. No extra  installation is necessary. 

To use our instruments, you need to have the full retail version of the latest version of KONTAKT by NATIVE-INSTRUMENTS.  

You load the instruments into Kontakt by dragging them in, or by using the “Load” menu. [more info]



amount slidersClick and drag the slider to adjust amount of effect applied.  For finer increment adjustments, hold down SHIFT while dragging the slider.   Holding CTRL whilst clicking on any of the instrument parameters will move the control back to its default position 

VOLUME (expression)

The slider labeled “VOL” controls the overall volume of the instrument.  It sums all the mix sliders in one master-fader.  The slider comes pre-mapped with CC11 as standard.



The “DYN” slider is mapped to CC01 as default. It will further adjust the dynamics being played.

For patches marked with “[mw]” in the filename, MODWHEEL is reserved to crossfade between different sounds or expressions.

If you prefer to disable key-velocity, and only use the DYN slider for dynamics, you may do so in the settings view


The number of mix sliders will vary instrument to instrument, and have different sources or microphone signals.  They control the playback volume.

VU meters indicate the volume on each track.

The mixsliders comes pre-mapped with CC nr:

    • Mix slider 1 – CC22
    • Mix slider 2 – CC23
    • Mix slider 3 – CC24
    • Mix slider 4 – CC25
    • Mix slider 5 – CC26

Rightclick on slider if you need to assign other CCs or remove it.

Dragging a mix-slider to zero will unload the corresponding samples and purge the track.

To un-purge a purged track, just move the mix slider, and the track will go from purge-mode and load its belonging samples. 

Some instruments have additional mix-slider in the settings view, for extra trimming of release samples volume.


Behind most of the ‘words’ in the user interface, you will find controls for further tweaking of parameters. 

Clicking on “DYN” reveals controls to adjust attack and release settings and sample offset settings. 


Sample-start slider controls where playback begins when the sample is triggered. 

The [RND] button sets sample start to random. An awesome supplement to the Simulated RR function. It creates more variation and life to the triggered samples  Random samplestart sets the startpoint of every note at a different random place in the first part of the audio file.



Purging tracks unloads the samples from memory, lowers voice-count, and saving you RAM.

To purge a track – click on the square below the mixer fader. It will then become inactive and muted. 


Alternatively, drag the mix-slider all the way down. If the track is purged, just move the slider a little to un-purge it


It is not recommended to automate purging (loading/unloading samples) within a session.

By command clicking a purge-button, you purge all the other tracks but the one you clicked.  This allows you to preview the mic channel by itself, like a mute-button.


Right click on the tracknames to open the channel strip panel for each individual track. Included are Phase invert, swap left-right, pan, stereo-width, 4band-EQ, and a reset button.  
Signals should have cleanest pathway as possible, so the parameters are bypassed by default.
channel strip with a reset button, left-right shift, pan, stereo width, and a 4-band EQ are included


Controls the stereo position of the individual track.  Pro-users might use this in conjunction with the width control below.

CMND-click resets to center.

For certain patches with different tracks, it can create interesting width results to  pan the individual tracks differently.


Spread the stereo image from mono to 200%.  Experiment with the width slider in combination with the pan slider, for specific stereo positioning.   


Flips the stereo image so that the Left channel becomes Right and vice versa on selected track.


When engaged, the signal is flipped 180°.  Can be a useful tool when mixing.

But be aware that L/R phase inverted channels can cancel each other out if the output is converted to mono.  [more info]


You assign EQ parameters to the EQ wheel by clicking on the dropdown menu below the EQ wheel. What you dial in, will show as numbers on top of the mixer track while moving the controls.

EQ us bypassed by default – Engage with the EQ ON/OFF button.


THE PB button deactivates Pitchbend on individual tracks. Can be used to create interesting aleatoric effects, or to simulate string-bending on individual strings.   


Reset sets the channel-strip controls to default state on the selected strip. 



Reverb settings

The amount of reverb is set by dragging the reverb slider on the front user-interface.  Click on “REV” to choose IR and tweak reverb length and pre-delay.

PRE-DELAY – Adds a short delay before the reverb.

LENGTH – Sets the size of the reverb.

[link : thoughts on reverbs]


Convolution Preset Menu (IR)

From the “REV” button, you’ll access to the send-reverb setting and a dropdown panel with custom IR reverbs. Each with a different character.    Adjust reverb amount, pre-delay and length as preferred


Behind the “DLY” button, you can tweak the delay effect settings. 

  • RATE – Sets the delay length divisions, synced to tempo
  • LENGTH – sets the feedback.

You’ll also be able to see what BPM tempo KONTAKT is picking up from the DAW. 


The LFO amount slider triggers the dynamic LFO and the PAN LFO

PUMP : Sets the amount of volum LFO

RETRIGGER – when ON, and no notes are held, the position of the LFO is reset, starting again when you begin playing

RATE : This adjusts the speed of the LFO – synced to the DAW.

PAN :  LFO panning.  Add movement to sounds by using LFO to move between the speakers. 

SHAPE : Choose the dynamic shape of the LFO : sine, rectangle, triangle and saw.

Tip : we love to utilize PAN LFO for high percussion, vibraphones, Pads etc.  Drag the “PUMP” slider down, and the PAN slider to the preferred amount. 


By clicking on the “VIB”, a new window opens with a slider that sets the speed of the vibrato.

(only applicable for instruments where VIB shows on the front user interface)

The control can be assigned to its own controller by rightclicking.  Often routed to CC3 by default


Most of our sample-libraries has this implemented. Most often a hard low-pass filter, because we love to use filters as an alternative to volume. 

● Sound sculpting [FX]

Engage by clicking ‘FX’ and morph sounds to the unrecognisable.  It will provide unorthodox ways of morphing the sounds. Most of these presets built up by different kinds of random moving parameters that simultaneously triggers Kontakt’s internal envelopes, effects and modulations.  


The [FX] button opens a menu with different pre-tweaked XY settings. Choose from a variety of flexible modulation options such as a Pitch Follower (synth), multiple granular, sadistic filter, complex randomized serialconnected evolving textures and sound design elements.
Some of them are RAM hungry, so everything related to these FXs are bypassed or removed from the Kontakt engine when the FXs are not in use.


Real-time movements in the XY pad can be automated and recorded from the DAW or by assigning MIDI CC from the menu below.

CMND click sets XY cursor to start position.

Use LEARN buttons to quickly assign MIDI CC to X axis or Y axis. Or choose a CC number directly from the number row. 

To remove assignments, CMND click on the ‘LEARN’ button


TIP : Because of their multiple layered randomizing parameters, it can sometimes be a good idea to convert midi regions to audio-regions when using these.  If you need them to sound exactly the same on each playthrough.  And if you need to save RAM


  The settings-view gives you control over advanced parametres and calibrations. 


The velocity curves allows dynamics to be biased towards louder or softer sounds, and to adjust instrument to your keyboard sensitivity and playing style.

Choose between four different pre-made velocity presets, or draw your own. In the keyboard responsiveness dropdown menu you’ll find :


  • CUSTOM VELOCITY BYPASSED (sets velocity to Kontakt 50% linear default)

you may also freely draw your own lines directly onto a curve, save if needed.

LOAD / SAVE VELOCITY CURVE – Custom velocity curves can be loaded and saved, and shared between wrongtools instruments.

Pitchbend range

Pitchbend range can be set from the Settings view  by  +/- 12 semitones 


For instruments that has articulation switching, you’ll see a row of articulation-names in the bottom row. 

You can switch between these by either clicking on the buttons, by CC or by Keyswitching [articulation menu].  You may also set your own custom host automation CCs by right-clicking the articulation buttons.



You’ll find the articulation-switching alternatives in a dropdown menu in settings view.

Latching KS, means that you have to press the same articulation key to turn it off. With this setting, you can overlay several articulations on top of each other. 

You can do this anytime with the buttons in the GUI too, just hold SHIFT while clicking. 


Articulation switching by Key Switch (KS). Set ROOT note for Key switching row.

Articulation switching by MIDI CC. Choose CC number to control swapping of articulation


Hold down SHIFT while clicking on the articulation buttons (articulation-names in the bottom row), to play more articulations at the same time.

Or choose “latch KS” (overlay-mode) from the Articulation menu


transpose instrumentAll instruments, except drums, have a transpose section located in the “settings view” of the interface. The transpose feature enables you to shift the playable range of the entire patch without affecting non-playable keys and keyswitches.  You can go up or down 24 semitones and the instruments keyboard graphics is updated to show the new range. 


trim release samples

Some of our instruments have an extra trim-slider, where you may fine-tune the volume of the release-samples further.  Drag this slider to zero, to purge the release-samples.


Sustain pedal is set to CC64 by default, which is the MIDI standard for sustain pedals. Some keyboard instrument have pedal noises sampled. These are mapped to dedicated mix-sliders, and you can easily adjust volume or purge the noise triggered from the pedal.


Control how the alternative scripted RR should be handled. 

It is a scripted round-robin function where neighbouring samples are swapped in to create variations on repeated notes. 


SIM RR INTERVAL– choose what notes should be swapped in

SIM RR REPETITION PR. NOTE  – sets how many times a note can be repeated before a neighbouring sample is swapped in


From the dropdown menu behind the floppy-disk, in settings view you can store all settings, and import them to a different Wrongtools instrument. Practical if you want to share your mixer or effects settings between different patches.


In the load / save dropdown-menu, there is a “reset” function. This sets all controls back a default state. Please save a backup before trying


In the load / save menu, you may extend the keyrange. Click on “Extend keyrange“. To go back, click “default keyrange” from the same dropdown menu. 


From the settings view, you can resize the UI, and swap between a large and small look.  A larger window can be more pleasing for the eye.

To re-size, first click on the magnifying glass describing how to magnify GUI  Then click on Exclamation mark “!” and voilá!how to magnigy the GUI 


Inbuilt manual


Click on the book icon at bottom left. 

find version numberTo see what version your instrument is, click on the BOOK icon (bottom left). You’ll see the version number at the bottom right. 

If you want to get email notifications when a product is updated, you need to be signed up on our [e-list]


help text in the GUIIf there’s a control parameter you don’t understand, hover your mouse over it and help text appears at the left bottom of the Kontakt window.  You’ll have to have the Kontakt infopanel activated for this to display. Controls will also have text that appears nearby when it is moved. 


To close a window or any control panel in the user interface, simply click anywhere else.

Assigning midi CC’s to any control

Simply right-click on any of the controls in Kontakt and click on ‘learn MIDI CC# automation’.  Tell Kontakt which control you want assigned by jiggling it. 

You can also set the automation range for MIDI CCs in KONTAKT’s own MIDI automation tab in the KONTAKT left side browser.


Assignments for the XY FX-sculpt PAD can be done with LEARN buttons or by setting the number manually. This includes aftertouch CC128 and pitchbend CC129. Cmnd-click on LEARN buttons resets  the X or Y assignments.

Wrongtools instruments comes pre-assigned with these CCs : 

CC01 – modulation
CC03 – vibrato (sometimes CC01 on clean synths)
CC11 – expression
CC22 – mixslider1
CC23 – mixslider2
CC24 – mixslider3
CC25 – mixslider4
CC26 – mixslider5

CC115 – internal  (don’t use)

Komplete Kontrol interfaces

Although the instruments are not NKS-player compatible, the controls parameters are automatically mapped out and available on Komplete Kontrol interfaces.

Set up output routing in Kontakt

Routing different KONTAKT tracks to individual tracks in your DAW, can be handy if you are working in multichannel surround. This allows you to utilize third-party plugins or hardware routing on individual tracks.


Rightclick on the trackname (or symbol) above the track mix slider.  You need to configure KONTAKT for multiple output tracks.  more info here

Changing outputs on trackmixer can change the internal routing of the sculpt effects. Save as a separate instrument.


There’s no sound

A possible reason could be that you have “latch KS” active in the Articulation / keyswitch menu, and that all articulations are switched off from there. 


In KONTAKT, each patch is assigned a maximum number of notes (“voices”) it can play simultaneously. If this limit is exceeded while playing, Kontakt will automatically stop the earliest played voices still sounding.

To facilitate every potentially playing voice, Kontakt reserves some system memory. Hence, setting the number of maximum voices excessively high can lead to wastage of memory.

If you use all mic positions (tracks) and play lots of notes simultaneously, you may experience dropped notes. 

To optimize the performance of your application, try experimenting with different settings until you find the perfect balance. Once you determine the ideal value, save the patch and it will be recalled every time you load it.

Resolve Issues with Missing Samples and Batch Resave

Batch resaving (theoretically) accelerates loading times and checks that everything is installed correctly.

To perform a Batch resave, select ‘batch re-save’ from the file menu in Kontakt. Click ‘Yes’ then locate the libraries instruments folder on your hard drive and click ‘choose’. More info HERE. This can resolve issues with missing samples message for a Kontakt library.

Should there actually be files missing, the the best way get things in order is to re-download the library.

Changing outputs on trackmixer can change the internal routing of the sculpt effects. Save as a separate instrument.

Audio device not connected

There’s no sound when the instrument is loaded and the interface says : “Audio device not connected”. 

First check the track in your DAW if the Kontakt plug-in is turned ON. If yes, then proceed to check settings in Kontakt Option Panel”.   Try to reset your output configuration in the Option Panel.  Set your output configuration so that it has stereo tracks, and not mono tracks.  

If you use VEP, try to send in some MIDI signals, and the “Audio device not connected” dialogue will disappear

More questions answered in the FAQ section

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